I'm really passionate about making games and rendering technology, looking for work opportunities.
This is a tool I made to turn skeletal mesh animation into sprite so that I can use the generated sprite in 2d games.
On the left is the 3d skeleton animation and on the right it is the generated image
Working in progress 3D renderer, currently with shadow mapping and simple UI.
The player must put three artifact in place to escape while dodging the guard.
Uses behavior tree for the guard's AI.
The player will need to go into the facility and shoot down robots in each room. After clearing a room, the player will enter the shop phase. The player will get 10 gold per shop phase to buy bullets for their gun. Bullets will have different synergy types, acquiring bullets with the same synergy types will grant a different bonus for the bullets.